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#include "qwaylandreadbackglxintegration.h"

#include "qwaylandreadbackglxwindow.h"

#include <QtCore/QDebug>

QWaylandReadbackGlxIntegration::QWaylandReadbackGlxIntegration(QWaylandDisplay * waylandDispaly)
    : QWaylandGLIntegration()
    , mWaylandDisplay(waylandDispaly)
{
    qDebug() << "Using Readback-GLX";
    char *display_name = getenv("DISPLAY");
    mDisplay = XOpenDisplay(display_name);
    mScreen = XDefaultScreen(mDisplay);
    mRootWindow = XDefaultRootWindow(mDisplay);
    XSync(mDisplay, False);
}

QWaylandReadbackGlxIntegration::~QWaylandReadbackGlxIntegration()
{
    XCloseDisplay(mDisplay);
}

void QWaylandReadbackGlxIntegration::initialize()
{
}

QWaylandWindow * QWaylandReadbackGlxIntegration::createEglWindow(QWindow *window)
{
    return new QWaylandReadbackGlxWindow(window,this);
}

QPlatformOpenGLContext *QWaylandReadbackGlxIntegration::createPlatformOpenGLContext(const QSurfaceFormat &glFormat, QPlatformOpenGLContext *share) const
{
    return new QWaylandReadbackGlxContext(glFormat, share, mDisplay, mScreen);
}

QWaylandGLIntegration * QWaylandGLIntegration::createGLIntegration(QWaylandDisplay *waylandDisplay)
{
    return new QWaylandReadbackGlxIntegration(waylandDisplay);
}

Display * QWaylandReadbackGlxIntegration::xDisplay() const
{
    return mDisplay;
}

int QWaylandReadbackGlxIntegration::screen() const
{
    return mScreen;
}

Window QWaylandReadbackGlxIntegration::rootWindow() const
{
    return mRootWindow;
}

QWaylandDisplay * QWaylandReadbackGlxIntegration::waylandDisplay() const
{
    return mWaylandDisplay;
}
